"Underground" a hybrid game - My Student Project - Lead Artist - GAMAGORA

"Underground" is a collaborative student game project developed as part of the Gamagora program. Created by a multidisciplinary team of students, the project brought together artists, designers, and programmers to produce a complete game experience within an academic environment. As Lead Artist, I was responsible for coordinating the visual direction, ensuring artistic consistency across assets, mentoring fellow artists, and contributing to the creation and integration of key environments and 3D content while working closely with the rest of the team.